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Friday, March 20, 2009
A 2v2 EndWar Tournament by Corporal Bruno
A 2v2 Tournament by Corporal Bruno! ARE YOU SCARED?
The tournament semi finals have a green light.
Please review the bracket and contact your opponents.
Play your match this week.
REPORT YOUR MATCH
Scroll Down below the bracket to read the rules.
Week 4 = Round 4. These are the maps: Round 4 Maps: (1) Sevastopol, (2) Glen Albyn, (3) Pamlico
There will be NO PS3 tournament due no one signing up. Here is the final bracket for the 360 tournament, Round 4:
9 Team Gilbert __LowSeed__
5 TG Washington Squad Alpha __HighSeed__
2 Strictly Business __HighSeed__
3 KSI Furyan Squad A __LowSeed__
Format: 2v2 Single Elimination (No loser's bracket). Best of 3 games. All matches will be done in Skirmish mode - Private Match.
Round 4: Game 1: (Conquest)
Round 4: Game 2: (Conquest)
Round 4: Game 3: (Assault)
The following maps will be used during the tournament. 1st and 2nd map are conquest, 3rd map is assault.
Round 1 Maps: Matera, Maxwell AFB, Pascagoula
Round 2 Maps: Rondane, 3 Mile Island, Springfield
Round 3 Maps: Vlore, Ft. Levski, JFK Space Center
Round 4 Maps: Sevastopol, Glen Albyn, Pamlico
Final Round Maps: Paris, Washington DC, Moscow
Lets have some fun! See you on the battlefield, OORAH!
XBOX 360: We have the following squads signed up out of 32 possible slots:
1.
2. Strictly Business ( Kid Soldja // Phennix ) Rating 10,277
3. KSI Furyan Squad A ( born perfect 06 // ReppertheGreat ) Rating of 6,768
4.
5. TG Washington Squad Alpha ( IXIMinionIXI // BloodPhreak ) Rating of 3,963
6.
7.
8.
9. Team Gilbert ( Fuego Remix // L0RD SCHNEIDER ) Rating of 1,132
10.
11.
12.
13.
14.
15.
16.
17.
18.
-Corporal Bruno
Lee Squad Leader // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
The tournament semi finals have a green light.
Please review the bracket and contact your opponents.
Play your match this week.
REPORT YOUR MATCH
Scroll Down below the bracket to read the rules.
Week 4 = Round 4. These are the maps: Round 4 Maps: (1) Sevastopol, (2) Glen Albyn, (3) Pamlico
There will be NO PS3 tournament due no one signing up. Here is the final bracket for the 360 tournament, Round 4:
9 Team Gilbert __LowSeed__
5 TG Washington Squad Alpha __HighSeed__
2 Strictly Business __HighSeed__
3 KSI Furyan Squad A __LowSeed__
Format: 2v2 Single Elimination (No loser's bracket). Best of 3 games. All matches will be done in Skirmish mode - Private Match.
Round 4: Game 1: (Conquest)
Round 4: Game 2: (Conquest)
Round 4: Game 3: (Assault)
RULES:
Lower seed has first choice to either pick faction OR whether they are attacking or defending. Higher seed has second choice to pick from what is left.
For Example:
THE RED DRAGON's team is higher seed then my team. So, my team can either pick faction (JSF, EFEC, RUSSIA) or we can defer and pick whether we are attacking / defending.
If we pick to attack, then Dragon's team will be defending and has choice of faction (JSF, EFEC, RUSSIA). Then we can pick from the remaining two factions.
If we pick a faction first instead, then Dragon gets to pick whether they are attacking/defending.
Reporting: One member from each team must click on this text, send me a PM, or email with the results of the match within 24 HRS of the match. djdrbruno @ gmail . com
Times to play: Your match must be played on a Wednesday, Saturday, or Sunday night between NOON EST and MIDNIGHT EST.
This allows players from all over the world to conduct a match at a reasonable time. If there is a scheduling conflict for a particular match due to Tactical Gaming obligations (IE Mandatory Practice/Battles) or time zone conflicts, then please send me a PM and I will help you manage to reschedule.
This time restraint is in order to move the tournament along. If you cannot play one round of the tournament in 7 days you will forfeit your match. Each round will begin Sunday morning when I post the results from the previous week.
If for some reason Real Life interrupts the ability for your team to complete their match within the week, I will allow the use of a Substitute player, but the substitute player must be approved by me before the beginning of the match. That substitute player may NOT be a member of another team. You may use an AI Commander to fill in a spot in order not to forfeit, however I don't recommend it.
Winnings: As of now, you play for pride! OORAH!.
The following maps will be used during the tournament. 1st and 2nd map are conquest, 3rd map is assault.
Round 1 Maps: Matera, Maxwell AFB, Pascagoula
Round 2 Maps: Rondane, 3 Mile Island, Springfield
Round 3 Maps: Vlore, Ft. Levski, JFK Space Center
Round 4 Maps: Sevastopol, Glen Albyn, Pamlico
Final Round Maps: Paris, Washington DC, Moscow
Lets have some fun! See you on the battlefield, OORAH!
XBOX 360: We have the following squads signed up out of 32 possible slots:
1.
2. Strictly Business ( Kid Soldja // Phennix ) Rating 10,277
3. KSI Furyan Squad A ( born perfect 06 // ReppertheGreat ) Rating of 6,768
4.
5. TG Washington Squad Alpha ( IXIMinionIXI // BloodPhreak ) Rating of 3,963
6.
7.
8.
9. Team Gilbert ( Fuego Remix // L0RD SCHNEIDER ) Rating of 1,132
10.
11.
12.
13.
14.
15.
16.
17.
18.
-Corporal Bruno
Lee Squad Leader // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
Tuesday, March 3, 2009
Kid Soldja, #1 for the week February 15-21.
The following is an interview with Tom Clancy's EndWar's number one player for the XBOX360 during the week of February 15th through February 21st. Kid Soldja is a devastating player on the battlefield, no better friend, no worse enemy, as I like to say. If you happen to come across this guy, stick it out through the match and save the replay. I learned a lot from all three times he has beaten me.
"How did you come up with your gamertag?"
"That is more in depth than I thought it would be. I apologize for underestimating you, that has gotten me in trouble before in a match against you and 'Phennixx'. What do you think led you to the number one spot for the week?"
"This game is like a bad habit, for sure. What is your favorite unit?"
"I hated fighting against the BLOS cannon when I was Europe. What unit annoys you the most to fight against?"
"More people should include their Command Vehicle in their rush. Who do you think was the hardest opponent you have ever fought?"
"I remember you telling me about that match right after you finished it. I watched the saved replay and I must say that any match you have to use your artillery as reconnaissance units has been a tough match. After this war is over do you plan on switching factions from the America to Europe or Russia?"
"Do you kill first or kill in retaliation?"
"I will remember to hide my legendary transports next time I play you! Do you have any recommendations for new or amateur players?"
"Those are excellent recommendations. If you had the option to change one single thing in Theater of War what would you change?"
"I agree with your crazy idea. I think that Ubisoft should limit a faction to 35% of the population. Also, wouldn't they want to get rid of the stale accounts from people renting the game? Just place them in some inactive status after so long. If they ever come back, whatever is left of their battalion would still exist and they would be able to stay that faction. What games are coming out in the near future that you are considering picking up and why?"
"I bought "H.A.W.X." today, so I will be joining you there. I have appreciated the few matches we have played together and against each other. It has been a pleasure getting to know you, and I must say, Congratulations!"
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
"How did you come up with your gamertag?"
Well, even though I am 29 years old I still feel like a kid at heart. I think that goes-to-say for most people playing XBOX360 or any other consoles. Soldja because I am tough as nails and very competitive at everything I do in and out of the video game world.
"That is more in depth than I thought it would be. I apologize for underestimating you, that has gotten me in trouble before in a match against you and 'Phennixx'. What do you think led you to the number one spot for the week?"
That's easy enough: Loads of wins and not so many losses I guess...Oh, and playing nothing else but this game.
"This game is like a bad habit, for sure. What is your favorite unit?"
It would have to be the JSF tank with the BLOS cannon upgrade. Three of those can take out a gunship, so it's probably the only unit that can defy the combat chain. Hahahaha!
"I hated fighting against the BLOS cannon when I was Europe. What unit annoys you the most to fight against?"
It's not so much that its annoying to fight against, but what is annoying is the command vehicle and its combat drones and UAV. I mean, that thing aggravates the Hell out of me, especially when they rush it at you. It takes so much damage it's unreal.
"More people should include their Command Vehicle in their rush. Who do you think was the hardest opponent you have ever fought?"
There are a few out there, but theres one guy I played a few days ago, I think his name was 'Icarusbeastz' or something like that, he plays for Russia. Our match lasted a good 30 or 40 minutes. He crushed my initial rush to the up-link in the beginning of the game, so I thought I was done, but I managed to mount a comeback. In the end we were down to only one rifleman each trying to "cap" the up-links. I had air-strikes and two artillery units on the field. I was using them to get line of sight on him so I could "hostile annihilate" him. In the end I beat him, but just barely.
"I remember you telling me about that match right after you finished it. I watched the saved replay and I must say that any match you have to use your artillery as reconnaissance units has been a tough match. After this war is over do you plan on switching factions from the America to Europe or Russia?"
Hell no!!
"Do you kill first or kill in retaliation?"
If it spits fire or has little radar dishes on the top of it, KILL IT!!!
"I will remember to hide my legendary transports next time I play you! Do you have any recommendations for new or amateur players?"
Mission Supports DO NOT win you games! Learn to play without having air-strikes, for example. Another recommendation I would offer a new player is to learn the combat chain. So many new players keep sending one unit at a time at me without having a backup to counter its counter unit.
"Those are excellent recommendations. If you had the option to change one single thing in Theater of War what would you change?"
I know this is crazy, but I wish they would even out the number of people on each faction. That would help us get matches quicker as a whole. I am not sure how that would work, but that is what I would change, to be honest.
"I agree with your crazy idea. I think that Ubisoft should limit a faction to 35% of the population. Also, wouldn't they want to get rid of the stale accounts from people renting the game? Just place them in some inactive status after so long. If they ever come back, whatever is left of their battalion would still exist and they would be able to stay that faction. What games are coming out in the near future that you are considering picking up and why?"
"Killzone: 2", baby, "Killzone: 2"! For the XBOX360 I'll be on "Resident Evil: 5" and "H.A.W.X.".
"I bought "H.A.W.X." today, so I will be joining you there. I have appreciated the few matches we have played together and against each other. It has been a pleasure getting to know you, and I must say, Congratulations!"
I have a BIG thank you for 'Jhaley', 'Soldierrrr', 'Iron Milk' (I will catch up to you on the leaderboard, just keep playing Halo wars! Hahaha!), and of course, last but not least, 'Phennixx' my 2v2 partner who wrecks $H!T to the MAX with me! All of you guys have helped me diversify and improve my playing style significantly.
Soldja out!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
Friday, February 27, 2009
Title Update 2 & Server Side Updates for Tom Clancy's EndWar on the XBOX360.
The following is a series of posts in different places between different people and Quid Pro Kuo, that I have smooshed together in order to provide the best sense of the information given to us about the patch to come and the server side updates already made. Thank you all for your recent support!
QuidProKuo:
Corporal Bruno:
QuidProKuo:
QuidProKuo:
QuidProKuo:
So far, everyone, that is all I can get from QPK. I will let you know when I know. Take care and see you all on the battlefield!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
QuidProKuo:
We’re still awaiting a confirmation on final release date for the latest client-side update for Tom Clancy’s EndWar - Title Update 2 on Xbox 360. However Patch 1.03 for the PS3 is now live.
We've also managed to deploy two server-side updates:
The first is a balancing system which will help scoring on unbalanced maps to improve a faction’s chances of making progress through those maps in the Theater of War and help prevent “ping-ponging” between territories.
Second is an update that will ensure new starting territories will be selected each time a war ends. This will prevent new wars from starting off the exact same way previous wars have.
We hope that these patches will improve the EndWar experience for all our players and are continuing to work to improve the game to the best of our abilities.
Corporal Bruno:
I saw your post about the SS update you all made. Thank you.
Please explain what you did to "Balance" the maps. Can you be detailed? Also, the way I read it says these changes have already been made and the updates installed, is that correct? When does the dev team plan to release Title Update 2?
We appreciate your shoutout about keeping the game going, etc. We really love this game, tried Halo Wars, but honestly when it comes to console RTS, no one will ever get it with out the voice commands. Just keep coming through with your promises, and I am sure you will keep the hardcore commanders like me and the people I ask questions for, as well as get new players.
Thank you all for your hard work.
QuidProKuo:
I don't have a date for it yet. Trust me, if I had it I'd post it. The server side changes were installed yesterday for the X360 and I believe the PS3 one will be up and running today.
I'm trying to get more details on the balancing system for posting but as of now my hands are tied.
As always, once I know what's up it will go on the forums.
QuidProKuo:
Clarification on Balancing:
The dev team has been monitoring the progress of the last few TOW wars on both the PS3 and X360 and was able to work out a handful of maps that have pronounced balancing issues. This situation is made worse when two such maps happen to be side by side because it would result in a ‘ping-pong’ effect that would cause the wars to go on much longer than we anticipated.
What we’ve done is rebalanced these key maps to aid the disadvantaged side of the unbalanced maps and even the playing field. These are tweaks to existing variables and they will be monitored regularly and adjusted to be as fair as possible for both the attacker and defender sides of the map.
This is also done for each individual game mode, so while one map may have issues in Raid, it may not need tweaking in Conquest. The number of maps that are impacted by this is small. They include: USS Reagan Seabase, Le Ceito, and Ft. Levski.
These are all server-side changes that require no downloads to your console.
QuidProKuo:
First off we’d like to offer our apologies. Due to unforeseen circumstances Title Update 2 for the Xbox 360 will not be released in February as we had originally planned. We’re sorry for the delay and we will update you on a new release date as soon as it is available.
So far, everyone, that is all I can get from QPK. I will let you know when I know. Take care and see you all on the battlefield!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
Wednesday, February 25, 2009
Tactical Gaming
A lot of you have heard me going on and on about how great the clan is that I am part of. Here is just another example of how much dedication some members have at low levels in the clan:
RJGNow is the Squad Assistant for Knox Squad, an EFEC faction based squad for EndWar Division. He sacrificed his own personal time to make the above video for the better of the over 1000 member clan. Also, he made one just for his squad:
That is what is great about Tactical Gaming, you can choose your own level of dedication. You can be completely motivated all the time like RJGNow or myself, or you can just be the casual gamer who wants to practice once a week. There are multiple divisions based on which game you like to play the most. I invite you to just come check out our site, registration is free. No obligation just enjoy our public forums area and get to know some of our members. See you all there!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
RJGNow is the Squad Assistant for Knox Squad, an EFEC faction based squad for EndWar Division. He sacrificed his own personal time to make the above video for the better of the over 1000 member clan. Also, he made one just for his squad:
That is what is great about Tactical Gaming, you can choose your own level of dedication. You can be completely motivated all the time like RJGNow or myself, or you can just be the casual gamer who wants to practice once a week. There are multiple divisions based on which game you like to play the most. I invite you to just come check out our site, registration is free. No obligation just enjoy our public forums area and get to know some of our members. See you all there!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
Tuesday, February 24, 2009
PS3 Patch 1.03 and XBOX360 Title Update 2
After a very long suspenseful wait, Ubisoft Shanghai will be releasing a patch for Tom Clancy's EndWar on both the XBOX360 and the PS3 platforms. Many people have awaited this patch to keep their units from going MIA as well as fixing the leaderboards.
This is the official release of the details for Li C. Kuo, Community Developer for EndWar from UBI-Shanghai.
"EndWar PS3 Patch 1.03 Notes -
We’re getting close to wrapping up approvals for the 1.03 patch on the PS3. Here’s the list of what the patch addresses:
• Added in 4v4 multiplayer feature.
• Users will now be able to see correct thumbnails for DLC replays even if they didn’t download the pack themselves.
• Increased stability of 2v2 online sessions.
• Fixed issue with win/losses not being properly reported.
• Fixed game crash when trying to plant minefield.
• Fixed bug that resulted in 3v3 playgroups.
• Fixed bug that locked players out of BHQ after viewing a replay.
• Fixed issue with units not moving in a replay.
• Fixed issue with incorrect number of units being controllable by player in 4v4 mode.
• Improved stability during gameplay in TOW.
• Improved framerate on certain maps.
• Fixed bug which caused all members of a playgroup to disband after one player quit.
• Fixed bug which displayed a 360 controller on RU-01 map in solo campaign.
• Fixed issue with DEFECON information not appearing in capitals in solo campaign.
• Fixed crash when the host of a multiplayer match deploys gunships during raids on Le Ceito.
• Fixed “Out of Sync” issue in Rondane in Assault mode.
• Fixed a bug that caused the main menu to hang.
• Fixed bug that allowed engineers to restore shields of allied units infinitely.
• Fixed random crash on briefing screen for Dukovany in Conquest mode.
• Fixed various UI display bugs.
• Fixed issue with units being killed in TOW when players quit a game.
• Fixed issue with the loss of high rank units disappearing after losing connection in TOW.
• Improved waiting lobby stability for online matches.
• Icon no longer appears on the map when your opponent uses “Deep Strike” in online games.
• Fix bug that prevented players from using “Deep Strike” on a critical building in Raid Mode.
• Fix bug that caused PIP videos to play repeatedly.
• Fixed text description for “Assault” task force.
• Fixed crash when starting session in pregame lobby for online private matches.
• Fixed bug that caused DEFCON message to appear when DEFCON conditions are not yet fulfilled.
• Fixed UI display for victory conditions in TOW.
Xbox 360 Title Update 2 Notes –
I'm still waiting for an update on the release date for TU2, but here's the list of what it fixes.
• Players disconnecting from a game in 1v1 Theater of War matches will no longer result in units becoming KIA (this includes the “disappearing units” issue).
• Fixed improper text translations.
• Fixes issue with Xbox Live Leader Boards inaccurately recording wins/losses.
• Fixed UI to properly display TOW victory conditions.
• “Dashboarding” players will now be credited with a loss every time they leave a game if they’re in it for more than 3 minutes."
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
This is the official release of the details for Li C. Kuo, Community Developer for EndWar from UBI-Shanghai.
"EndWar PS3 Patch 1.03 Notes -
We’re getting close to wrapping up approvals for the 1.03 patch on the PS3. Here’s the list of what the patch addresses:
• Added in 4v4 multiplayer feature.
• Users will now be able to see correct thumbnails for DLC replays even if they didn’t download the pack themselves.
• Increased stability of 2v2 online sessions.
• Fixed issue with win/losses not being properly reported.
• Fixed game crash when trying to plant minefield.
• Fixed bug that resulted in 3v3 playgroups.
• Fixed bug that locked players out of BHQ after viewing a replay.
• Fixed issue with units not moving in a replay.
• Fixed issue with incorrect number of units being controllable by player in 4v4 mode.
• Improved stability during gameplay in TOW.
• Improved framerate on certain maps.
• Fixed bug which caused all members of a playgroup to disband after one player quit.
• Fixed bug which displayed a 360 controller on RU-01 map in solo campaign.
• Fixed issue with DEFECON information not appearing in capitals in solo campaign.
• Fixed crash when the host of a multiplayer match deploys gunships during raids on Le Ceito.
• Fixed “Out of Sync” issue in Rondane in Assault mode.
• Fixed a bug that caused the main menu to hang.
• Fixed bug that allowed engineers to restore shields of allied units infinitely.
• Fixed random crash on briefing screen for Dukovany in Conquest mode.
• Fixed various UI display bugs.
• Fixed issue with units being killed in TOW when players quit a game.
• Fixed issue with the loss of high rank units disappearing after losing connection in TOW.
• Improved waiting lobby stability for online matches.
• Icon no longer appears on the map when your opponent uses “Deep Strike” in online games.
• Fix bug that prevented players from using “Deep Strike” on a critical building in Raid Mode.
• Fix bug that caused PIP videos to play repeatedly.
• Fixed text description for “Assault” task force.
• Fixed crash when starting session in pregame lobby for online private matches.
• Fixed bug that caused DEFCON message to appear when DEFCON conditions are not yet fulfilled.
• Fixed UI display for victory conditions in TOW.
Xbox 360 Title Update 2 Notes –
I'm still waiting for an update on the release date for TU2, but here's the list of what it fixes.
• Players disconnecting from a game in 1v1 Theater of War matches will no longer result in units becoming KIA (this includes the “disappearing units” issue).
• Fixed improper text translations.
• Fixes issue with Xbox Live Leader Boards inaccurately recording wins/losses.
• Fixed UI to properly display TOW victory conditions.
• “Dashboarding” players will now be credited with a loss every time they leave a game if they’re in it for more than 3 minutes."
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
Friday, February 20, 2009
Welcome to Tactical Warfare!
-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
Join a community not a clan!
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