Friday, February 27, 2009

Title Update 2 & Server Side Updates for Tom Clancy's EndWar on the XBOX360.

The following is a series of posts in different places between different people and Quid Pro Kuo, that I have smooshed together in order to provide the best sense of the information given to us about the patch to come and the server side updates already made. Thank you all for your recent support!

QuidProKuo:

We’re still awaiting a confirmation on final release date for the latest client-side update for Tom Clancy’s EndWar - Title Update 2 on Xbox 360. However Patch 1.03 for the PS3 is now live.

We've also managed to deploy two server-side updates:

The first is a balancing system which will help scoring on unbalanced maps to improve a faction’s chances of making progress through those maps in the Theater of War and help prevent “ping-ponging” between territories.

Second is an update that will ensure new starting territories will be selected each time a war ends. This will prevent new wars from starting off the exact same way previous wars have.

We hope that these patches will improve the EndWar experience for all our players and are continuing to work to improve the game to the best of our abilities.


Corporal Bruno:

I saw your post about the SS update you all made. Thank you.

Please explain what you did to "Balance" the maps. Can you be detailed? Also, the way I read it says these changes have already been made and the updates installed, is that correct? When does the dev team plan to release Title Update 2?

We appreciate your shoutout about keeping the game going, etc. We really love this game, tried Halo Wars, but honestly when it comes to console RTS, no one will ever get it with out the voice commands. Just keep coming through with your promises, and I am sure you will keep the hardcore commanders like me and the people I ask questions for, as well as get new players.

Thank you all for your hard work.


QuidProKuo:

I don't have a date for it yet. Trust me, if I had it I'd post it. The server side changes were installed yesterday for the X360 and I believe the PS3 one will be up and running today.
I'm trying to get more details on the balancing system for posting but as of now my hands are tied.
As always, once I know what's up it will go on the forums.


QuidProKuo:

Clarification on Balancing:

The dev team has been monitoring the progress of the last few TOW wars on both the PS3 and X360 and was able to work out a handful of maps that have pronounced balancing issues. This situation is made worse when two such maps happen to be side by side because it would result in a ‘ping-pong’ effect that would cause the wars to go on much longer than we anticipated.

What we’ve done is rebalanced these key maps to aid the disadvantaged side of the unbalanced maps and even the playing field. These are tweaks to existing variables and they will be monitored regularly and adjusted to be as fair as possible for both the attacker and defender sides of the map.

This is also done for each individual game mode, so while one map may have issues in Raid, it may not need tweaking in Conquest. The number of maps that are impacted by this is small. They include: USS Reagan Seabase, Le Ceito, and Ft. Levski.

These are all server-side changes that require no downloads to your console.


QuidProKuo:
First off we’d like to offer our apologies. Due to unforeseen circumstances Title Update 2 for the Xbox 360 will not be released in February as we had originally planned. We’re sorry for the delay and we will update you on a new release date as soon as it is available.


So far, everyone, that is all I can get from QPK. I will let you know when I know. Take care and see you all on the battlefield!

-Corporal Bruno
Sherman Squad Member // Drill Instructor
Tactical Gaming
http://www.tacticalgaming.net
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